I'm going to complain about the concept of "social media" again.
But this time as an example to illustrate a bigger problem.
A lot of brands have the bad habit of diving into a popular topic or concept on a very literal level, but miss its greater purpose (or the reason for its popularity in the first place).
Take iTunes. It's now more integrated with social media platforms like Facebook and Twitter. Your social networks can see what you're listening to.
Okay. Great.
I supposed that, technically, that's making the music software more "social", but what's the point? It's a nice feature, but is it particularly valuable to users?
Social media is really supposed to be about connecting people, finding new connections, and about contributing to a greater whole. (Yes, I know it's a lot more than that, but this is just an example, right?).
So, how about this concept for iTunes: In a public place, listening to your iPod or iPhone or iShoe or whatever, you can choose to broadcast to those in your immediate surroundings. Imagine that you're sitting at a bus station, and people are using their devices to tune into your playlist (and vice versa). Find somebody with musical tastes that match your own and add them to one of your networks. Or discover a new song or artist just because the cute girl across the room seems to be listening to it...
(Again, this is just an example. Don't start with the "but copyright law..." and "but technologically..." stuff.)
I feel like a bit of a broken record (ha ha - it's a pun!), but it's worth repeating: don't focus on the tools. Figure out the WHY and the WHO before you worry about the WHAT and the HOW.
Thursday, September 10, 2009
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